Rogue Sweeper – a post Global Game Jam entry release

rogue_sweeper_logo2014 has been a busy year! I moved to a new town, got back in the industry at a local company (Mobility Games) and worked my ars off on getting a good multiplayer version for Mutant Gangland. Now that 2014 came to pass I was left with 365-ish more days to look forward to. Lucky for me  2015 started out in force, as Bucharest held it’s first ever Global Game Jam. And I was there to get a piece of it’s glory!

ggj_all

GGJ2015 took place between 23 and 25th of January. It was cozy, comfy and there was a lot of coffee to go around. After 30+ hours of work I finished a small game that tried to blend a Roguelike with Minesweeper. It got voted as a runner up by the people attending. Fast forward a bit and here we are today, with me releasing the post-jam version of that game, now titled “Rogue Sweeper”. Here’s what I said about the game on itch:

RogueSweeper is a mashup between a roguelike and a minesweeper game. Tap to reveal tiles, monsters, traps or items. Tap (or click) your way to the bottom of the infinite dungeon. How far can you go?


The game has a level scaling system that requires you to manage your XP. Will you buy that health potion and lose your current level or will you risk tapping on that monster?

Stats (Str and Evasion) scale with your level. Note that you can lose your current level by spending XP in the shop. Combat happens by tapping on an enemy. Destroying a monster will award you with food and maybe a free item!


Features:

  • 5 items that can heal, feed, reveal the map and enemies and increase your stats,
  • 8 enemies
  • In-Game shop that allows you to buy items with your XP
  • Generated dungeons with items, monsters and traps
  • No end in sight! Delve deeper and deeper
  • Available for Windows and Android

You can check it out here. It’s available for Linux, Windows and Android for only 1.30€ (equivalent of a beer in Romania).